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AK: Make MappedFile heap-allocated and ref-counted

Let's adapt this class a bit better to how it's actually being used.

Instead of having valid/invalid states and storing an error in case
it's invalid, a MappedFile is now always valid, and the factory
function that creates it will return an OSError if mapping fails.
This commit is contained in:
Andreas Kling 2021-01-10 15:55:54 +01:00
parent 70fce5c4c7
commit 2f3b901f7f
36 changed files with 184 additions and 199 deletions

View file

@ -27,7 +27,6 @@
#include "BitmapFont.h"
#include "Bitmap.h"
#include "Emoji.h"
#include <AK/MappedFile.h>
#include <AK/StdLibExtras.h>
#include <AK/StringBuilder.h>
#include <AK/Utf32View.h>
@ -174,15 +173,15 @@ size_t BitmapFont::glyph_count_by_type(FontTypes type)
RefPtr<BitmapFont> BitmapFont::load_from_file(const StringView& path)
{
MappedFile mapped_file(path);
if (!mapped_file.is_valid())
auto file_or_error = MappedFile::map(path);
if (file_or_error.is_error())
return nullptr;
auto font = load_from_memory((const u8*)mapped_file.data());
auto font = load_from_memory((const u8*)file_or_error.value()->data());
if (!font)
return nullptr;
font->m_mapped_file = move(mapped_file);
font->m_mapped_file = file_or_error.release_value();
return font;
}