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LibGUI: Add getter/setter for GUI::Window modified state
This state lives in WindowServer and has no local copy in the client process for now. This may turn out to be a performance issue, and if it does we can easily cache it.
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2 changed files with 18 additions and 1 deletions
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@ -1084,4 +1084,18 @@ void Window::set_menubar(RefPtr<Menubar> menubar)
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}
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}
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}
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}
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bool Window::is_modified() const
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{
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if (!m_window_id)
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return false;
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return WindowServerConnection::the().send_sync<Messages::WindowServer::IsWindowModified>(m_window_id)->modified();
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}
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void Window::set_modified(bool modified)
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{
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if (!m_window_id)
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return;
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WindowServerConnection::the().post_message(Messages::WindowServer::SetWindowModified(m_window_id, modified));
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}
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}
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}
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@ -1,5 +1,5 @@
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/*
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/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
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*
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*
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* SPDX-License-Identifier: BSD-2-Clause
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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*/
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@ -29,6 +29,9 @@ public:
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static Window* from_window_id(int);
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static Window* from_window_id(int);
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bool is_modified() const;
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void set_modified(bool);
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bool is_modal() const { return m_modal; }
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bool is_modal() const { return m_modal; }
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void set_modal(bool);
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void set_modal(bool);
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