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LibJS: Object::initialize() overrides must always call base class

This commit is contained in:
Andreas Kling 2020-06-20 17:49:52 +02:00
parent cc5cba90db
commit 2fe4285693
26 changed files with 52 additions and 26 deletions

View file

@ -36,8 +36,9 @@ ErrorConstructor::ErrorConstructor(GlobalObject& global_object)
{
}
void ErrorConstructor::initialize(Interpreter&, GlobalObject& global_object)
void ErrorConstructor::initialize(Interpreter& interpreter, GlobalObject& global_object)
{
NativeFunction::initialize(interpreter, global_object);
define_property("prototype", global_object.error_prototype(), 0);
define_property("length", Value(1), Attribute::Configurable);
}
@ -67,8 +68,9 @@ Value ErrorConstructor::construct(Interpreter& interpreter)
: NativeFunction(*global_object.function_prototype()) \
{ \
} \
void ConstructorName::initialize(Interpreter&, GlobalObject& global_object) \
void ConstructorName::initialize(Interpreter& interpreter, GlobalObject& global_object) \
{ \
NativeFunction::initialize(interpreter, global_object); \
define_property("prototype", global_object.snake_name##_prototype(), 0); \
define_property("length", Value(1), Attribute::Configurable); \
} \