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AK: Add bit shift to FixedPoint
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1 changed files with 22 additions and 0 deletions
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@ -179,6 +179,16 @@ public:
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{
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{
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return create_raw(m_value / other);
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return create_raw(m_value / other);
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}
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}
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template<Integral I>
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constexpr This operator>>(I other) const
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{
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return create_raw(m_value >> other);
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}
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template<Integral I>
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constexpr This operator<<(I other) const
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{
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return create_raw(m_value << other);
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}
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This& operator+=(This const& other)
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This& operator+=(This const& other)
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{
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{
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@ -239,6 +249,18 @@ public:
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m_value /= other;
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m_value /= other;
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return *this;
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return *this;
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}
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}
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template<Integral I>
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This& operator>>=(I other)
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{
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m_value >>= other;
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return *this;
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}
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template<Integral I>
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This& operator<<=(I other)
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{
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m_value <<= other;
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return *this;
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}
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bool operator==(This const& other) const { return raw() == other.raw(); }
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bool operator==(This const& other) const { return raw() == other.raw(); }
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bool operator!=(This const& other) const { return raw() != other.raw(); }
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bool operator!=(This const& other) const { return raw() != other.raw(); }
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