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Solitaire: Make Game creation fallible

This commit is contained in:
Sam Atkins 2023-01-05 17:38:50 +00:00 committed by Linus Groh
parent 6e0ad5536f
commit 306676792c
3 changed files with 27 additions and 20 deletions

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@ -1,6 +1,6 @@
/*
* Copyright (c) 2020, Till Mayer <till.mayer@web.de>
* Copyright (c) 2021-2022, Sam Atkins <atkinssj@serenityos.org>
* Copyright (c) 2021-2023, Sam Atkins <atkinssj@serenityos.org>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
@ -29,11 +29,12 @@ enum class GameOverReason {
};
class Game final : public Cards::CardGame {
C_OBJECT(Game)
C_OBJECT_ABSTRACT(Game)
public:
static constexpr int width = 640;
static constexpr int height = 480;
static ErrorOr<NonnullRefPtr<Game>> try_create();
virtual ~Game() override = default;
Mode mode() const { return m_mode; }