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BrickGame: Ignore unhandled keydown events
This makes Action shortcuts work again. :^)
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@ -471,6 +471,7 @@ void BrickGame::keydown_event(GUI::KeyEvent& event)
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render_request = m_brick_game->move_down_fast();
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break;
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default:
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event.ignore();
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break;
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}
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if (render_request == Bricks::RenderRequest::RequestUpdate)
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