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LibGUI: Add GAction class and make GMenu deal in actions rather than strings.

This commit is contained in:
Andreas Kling 2019-02-12 14:09:48 +01:00
parent a5a7ea3d1e
commit 3085e400bc
9 changed files with 103 additions and 43 deletions

View file

@ -2,21 +2,25 @@
#include <AK/AKString.h>
class GAction;
class GMenuItem {
public:
enum Type { Invalid, Text, Separator };
enum Type { Invalid, Action, Separator };
explicit GMenuItem(Type);
GMenuItem(unsigned identifier, const String& text);
explicit GMenuItem(OwnPtr<GAction>&&);
~GMenuItem();
Type type() const { return m_type; }
String text() const { return m_text; }
String text() const;
const GAction* action() const { return m_action.ptr(); }
GAction* action() { return m_action.ptr(); }
unsigned identifier() const { return m_identifier; }
private:
Type m_type { Invalid };
unsigned m_identifier { 0 };
String m_text;
OwnPtr<GAction> m_action;
};