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Everywhere: Fix many spelling errors

This commit is contained in:
mjz19910 2022-01-06 07:07:15 -07:00 committed by Linus Groh
parent 6bf91d00ef
commit 3102d8e160
39 changed files with 73 additions and 73 deletions

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@ -20,7 +20,7 @@
* [ ] switch to use tsc values for perf check
* [ ] handle mouse events differently for smoother painting (queue)
* [ ] handle fire bitmap edges better
*/
*/
#include <LibCore/ElapsedTimer.h>
#include <LibCore/System.h>
@ -107,7 +107,7 @@ Fire::Fire()
bitmap->scanline_u8(bitmap->height() - 1)[i] = FIRE_MAX;
/* Set off initital paint event */
//update();
// update();
}
Fire::~Fire()
@ -134,7 +134,7 @@ void Fire::timer_event(Core::TimerEvent&)
if (phase > 1)
phase = 0;
/* Paint our palettized buffer to screen */
/* Paint our palletized buffer to screen */
for (int px = 0 + phase; px < FIRE_WIDTH; px += 2) {
for (int py = 1; py < FIRE_HEIGHT; py++) {
int rnd = rand() % 3;