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ImageDecoder: Remove unnecessary client map

ImageDecoder processes only serve a single client, so we don't need to
keep a map of them.
This commit is contained in:
Andreas Kling 2021-11-29 17:12:55 +01:00
parent 8c8bf9433f
commit 314a687eeb
3 changed files with 5 additions and 9 deletions

View file

@ -12,12 +12,9 @@
namespace ImageDecoder {
static HashMap<int, RefPtr<ClientConnection>> s_connections;
ClientConnection::ClientConnection(NonnullRefPtr<Core::LocalSocket> socket, int client_id)
: IPC::ClientConnection<ImageDecoderClientEndpoint, ImageDecoderServerEndpoint>(*this, move(socket), client_id)
ClientConnection::ClientConnection(NonnullRefPtr<Core::LocalSocket> socket)
: IPC::ClientConnection<ImageDecoderClientEndpoint, ImageDecoderServerEndpoint>(*this, move(socket), 1)
{
s_connections.set(client_id, *this);
}
ClientConnection::~ClientConnection()
@ -26,8 +23,7 @@ ClientConnection::~ClientConnection()
void ClientConnection::die()
{
s_connections.remove(client_id());
exit(0);
Core::EventLoop::current().quit(0);
}
Messages::ImageDecoderServer::DecodeImageResponse ClientConnection::decode_image(Core::AnonymousBuffer const& encoded_buffer)