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ImageDecoder: Remove unnecessary client map
ImageDecoder processes only serve a single client, so we don't need to keep a map of them.
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parent
8c8bf9433f
commit
314a687eeb
3 changed files with 5 additions and 9 deletions
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@ -12,12 +12,9 @@
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namespace ImageDecoder {
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static HashMap<int, RefPtr<ClientConnection>> s_connections;
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ClientConnection::ClientConnection(NonnullRefPtr<Core::LocalSocket> socket, int client_id)
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: IPC::ClientConnection<ImageDecoderClientEndpoint, ImageDecoderServerEndpoint>(*this, move(socket), client_id)
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ClientConnection::ClientConnection(NonnullRefPtr<Core::LocalSocket> socket)
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: IPC::ClientConnection<ImageDecoderClientEndpoint, ImageDecoderServerEndpoint>(*this, move(socket), 1)
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{
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s_connections.set(client_id, *this);
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}
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ClientConnection::~ClientConnection()
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@ -26,8 +23,7 @@ ClientConnection::~ClientConnection()
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void ClientConnection::die()
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{
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s_connections.remove(client_id());
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exit(0);
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Core::EventLoop::current().quit(0);
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}
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Messages::ImageDecoderServer::DecodeImageResponse ClientConnection::decode_image(Core::AnonymousBuffer const& encoded_buffer)
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