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WindowServer: Broadcast screen rect changes to all clients.
GUI clients can now obtain the screen rect via GDesktop::rect().
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7 changed files with 40 additions and 0 deletions
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@ -1,8 +1,11 @@
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#pragma once
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#include <AK/AKString.h>
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#include <AK/Badge.h>
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#include <SharedGraphics/Rect.h>
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class GEventLoop;
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class GDesktop {
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public:
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static GDesktop& the();
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@ -11,6 +14,9 @@ public:
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String wallpaper() const;
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bool set_wallpaper(const String& path);
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Rect rect() const { return m_rect; }
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void did_receive_screen_rect(Badge<GEventLoop>, const Rect&);
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private:
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Rect m_rect;
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};
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