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PixelPaint: Split bitmap() of Layer into {content, display}_bitmap
This is in preparation to support masking of Layers. We now distinguish between the "display_bitmap" which will be the whole Layer with every effect applied and the "content_bitmap" which contains the actual unmodified pixels in the Layer.
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14 changed files with 73 additions and 42 deletions
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@ -82,10 +82,10 @@ void BucketTool::on_mousedown(Layer* layer, MouseEvent& event)
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if (!layer->rect().contains(layer_event.position()))
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return;
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GUI::Painter painter(layer->bitmap());
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auto target_color = layer->bitmap().get_pixel(layer_event.x(), layer_event.y());
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GUI::Painter painter(layer->content_bitmap());
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auto target_color = layer->content_bitmap().get_pixel(layer_event.x(), layer_event.y());
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flood_fill(layer->bitmap(), layer_event.position(), target_color, m_editor->color_for(layer_event), m_threshold);
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flood_fill(layer->content_bitmap(), layer_event.position(), target_color, m_editor->color_for(layer_event), m_threshold);
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layer->did_modify_bitmap();
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m_editor->did_complete_action();
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