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LibWeb: Remove unecessary dependence on Window from SVG classes

These classes only needed Window to get at its realm. Pass a realm
directly to construct SCG classes.
This commit is contained in:
Andrew Kaster 2022-09-25 18:04:39 -06:00 committed by Linus Groh
parent 62a8c26b73
commit 320dddde6a
20 changed files with 87 additions and 93 deletions

View file

@ -4,7 +4,7 @@
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/HTML/Window.h>
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/SVG/AttributeNames.h>
#include <LibWeb/SVG/AttributeParser.h>
#include <LibWeb/SVG/SVGCircleElement.h>
@ -14,7 +14,7 @@ namespace Web::SVG {
SVGCircleElement::SVGCircleElement(DOM::Document& document, DOM::QualifiedName qualified_name)
: SVGGeometryElement(document, qualified_name)
{
set_prototype(&window().cached_web_prototype("SVGCircleElement"));
set_prototype(&Bindings::cached_web_prototype(realm(), "SVGCircleElement"));
}
void SVGCircleElement::parse_attribute(FlyString const& name, String const& value)
@ -77,9 +77,9 @@ JS::NonnullGCPtr<SVGAnimatedLength> SVGCircleElement::cx() const
{
// FIXME: Populate the unit type when it is parsed (0 here is "unknown").
// FIXME: Create a proper animated value when animations are supported.
auto base_length = SVGLength::create(window(), 0, m_center_x.value_or(0));
auto anim_length = SVGLength::create(window(), 0, m_center_x.value_or(0));
return SVGAnimatedLength::create(window(), move(base_length), move(anim_length));
auto base_length = SVGLength::create(realm(), 0, m_center_x.value_or(0));
auto anim_length = SVGLength::create(realm(), 0, m_center_x.value_or(0));
return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length));
}
// https://www.w3.org/TR/SVG11/shapes.html#CircleElementCYAttribute
@ -87,9 +87,9 @@ JS::NonnullGCPtr<SVGAnimatedLength> SVGCircleElement::cy() const
{
// FIXME: Populate the unit type when it is parsed (0 here is "unknown").
// FIXME: Create a proper animated value when animations are supported.
auto base_length = SVGLength::create(window(), 0, m_center_y.value_or(0));
auto anim_length = SVGLength::create(window(), 0, m_center_y.value_or(0));
return SVGAnimatedLength::create(window(), move(base_length), move(anim_length));
auto base_length = SVGLength::create(realm(), 0, m_center_y.value_or(0));
auto anim_length = SVGLength::create(realm(), 0, m_center_y.value_or(0));
return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length));
}
// https://www.w3.org/TR/SVG11/shapes.html#CircleElementRAttribute
@ -97,9 +97,9 @@ JS::NonnullGCPtr<SVGAnimatedLength> SVGCircleElement::r() const
{
// FIXME: Populate the unit type when it is parsed (0 here is "unknown").
// FIXME: Create a proper animated value when animations are supported.
auto base_length = SVGLength::create(window(), 0, m_radius.value_or(0));
auto anim_length = SVGLength::create(window(), 0, m_radius.value_or(0));
return SVGAnimatedLength::create(window(), move(base_length), move(anim_length));
auto base_length = SVGLength::create(realm(), 0, m_radius.value_or(0));
auto anim_length = SVGLength::create(realm(), 0, m_radius.value_or(0));
return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length));
}
}