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LibWeb: Remove unecessary dependence on Window from SVG classes

These classes only needed Window to get at its realm. Pass a realm
directly to construct SCG classes.
This commit is contained in:
Andrew Kaster 2022-09-25 18:04:39 -06:00 committed by Linus Groh
parent 62a8c26b73
commit 320dddde6a
20 changed files with 87 additions and 93 deletions

View file

@ -4,7 +4,7 @@
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/HTML/Window.h>
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/Layout/SVGGeometryBox.h>
#include <LibWeb/SVG/SVGGeometryElement.h>
@ -13,7 +13,7 @@ namespace Web::SVG {
SVGGeometryElement::SVGGeometryElement(DOM::Document& document, DOM::QualifiedName qualified_name)
: SVGGraphicsElement(document, move(qualified_name))
{
set_prototype(&window().cached_web_prototype("SVGGeometryElement"));
set_prototype(&Bindings::cached_web_prototype(realm(), "SVGGeometryElement"));
}
RefPtr<Layout::Node> SVGGeometryElement::create_layout_node(NonnullRefPtr<CSS::StyleProperties> style)
@ -29,7 +29,7 @@ float SVGGeometryElement::get_total_length()
JS::NonnullGCPtr<Geometry::DOMPoint> SVGGeometryElement::get_point_at_length(float distance)
{
(void)distance;
return Geometry::DOMPoint::create_with_global_object(window(), 0, 0, 0, 0);
return Geometry::DOMPoint::construct_impl(realm(), 0, 0, 0, 0);
}
}