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LibWeb: Remove unecessary dependence on Window from SVG classes
These classes only needed Window to get at its realm. Pass a realm directly to construct SCG classes.
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20 changed files with 87 additions and 93 deletions
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@ -4,7 +4,7 @@
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/HTML/Window.h>
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/Layout/SVGGeometryBox.h>
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#include <LibWeb/SVG/SVGGeometryElement.h>
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@ -13,7 +13,7 @@ namespace Web::SVG {
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SVGGeometryElement::SVGGeometryElement(DOM::Document& document, DOM::QualifiedName qualified_name)
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: SVGGraphicsElement(document, move(qualified_name))
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{
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set_prototype(&window().cached_web_prototype("SVGGeometryElement"));
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set_prototype(&Bindings::cached_web_prototype(realm(), "SVGGeometryElement"));
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}
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RefPtr<Layout::Node> SVGGeometryElement::create_layout_node(NonnullRefPtr<CSS::StyleProperties> style)
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@ -29,7 +29,7 @@ float SVGGeometryElement::get_total_length()
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JS::NonnullGCPtr<Geometry::DOMPoint> SVGGeometryElement::get_point_at_length(float distance)
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{
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(void)distance;
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return Geometry::DOMPoint::create_with_global_object(window(), 0, 0, 0, 0);
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return Geometry::DOMPoint::construct_impl(realm(), 0, 0, 0, 0);
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}
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}
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