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https://github.com/RGBCube/serenity
synced 2025-05-19 23:45:10 +00:00
PNGLoader: Remove a bunch of unnecessary data copying.
Use ByteBuffer::wrap() to avoid copying buffers around a bit. This is about a 10% speedup on loading a wallpaper-type PNG.
This commit is contained in:
parent
9dfcd95cd7
commit
332b5a96f6
1 changed files with 54 additions and 28 deletions
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@ -7,6 +7,7 @@
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#include <fcntl.h>
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#include <string.h>
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#include <SharedGraphics/puff.c>
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#include <serenity.h>
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struct PNG_IHDR {
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NetworkOrdered<dword> width;
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@ -74,6 +75,16 @@ public:
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return true;
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}
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bool wrap_bytes(ByteBuffer& buffer, int count)
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{
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if (m_size_remaining < count)
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return false;
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buffer = ByteBuffer::wrap((void*)m_data_ptr, count);
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m_data_ptr += count;
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m_size_remaining -= count;
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return true;
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}
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bool at_end() const { return !m_size_remaining; }
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private:
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@ -88,6 +99,7 @@ static bool process_chunk(Streamer&, PNGLoadingContext& context);
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RetainPtr<GraphicsBitmap> load_png(const String& path)
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{
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Stopwatch sw("load_png");
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int fd = open(path.characters(), O_RDONLY);
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if (fd < 0) {
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perror("open");
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@ -141,6 +153,7 @@ static byte paeth_predictor(int a, int b, int c)
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static RetainPtr<GraphicsBitmap> load_png_impl(const byte* data, int data_size)
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{
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Stopwatch sw("load_png_impl");
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const byte* data_ptr = data;
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int data_remaining = data_size;
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@ -150,45 +163,51 @@ static RetainPtr<GraphicsBitmap> load_png_impl(const byte* data, int data_size)
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return nullptr;
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}
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dbgprintf("Okay, PNG loaded\n");
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PNGLoadingContext context;
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data_ptr += sizeof(png_header);
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data_remaining -= sizeof(png_header);
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Streamer streamer(data_ptr, data_remaining);
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while (!streamer.at_end()) {
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if (!process_chunk(streamer, context)) {
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return nullptr;
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{
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Stopwatch sw("load_png_impl: read chunks");
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Streamer streamer(data_ptr, data_remaining);
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while (!streamer.at_end()) {
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if (!process_chunk(streamer, context)) {
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return nullptr;
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}
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}
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}
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unsigned long srclen = context.compressed_data.size() - 6;
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unsigned long destlen = context.decompression_buffer_size;
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int ret = puff(context.decompression_buffer, &destlen, context.compressed_data.data() + 2, &srclen);
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if (ret < 0)
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return nullptr;
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context.compressed_data.clear();
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{
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Stopwatch sw("load_png_impl: uncompress");
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unsigned long srclen = context.compressed_data.size() - 6;
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unsigned long destlen = context.decompression_buffer_size;
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int ret = puff(context.decompression_buffer, &destlen, context.compressed_data.data() + 2, &srclen);
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if (ret < 0)
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return nullptr;
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context.compressed_data.clear();
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}
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{
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Streamer streamer(context.decompression_buffer, context.decompression_buffer_size);
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for (int y = 0; y < context.height; ++y) {
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byte filter;
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if (!streamer.read(filter))
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return nullptr;
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Stopwatch sw("load_png_impl: extract scanlines");
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context.scanlines.ensure_capacity(context.height);
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Streamer streamer(context.decompression_buffer, context.decompression_buffer_size);
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for (int y = 0; y < context.height; ++y) {
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byte filter;
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if (!streamer.read(filter))
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return nullptr;
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context.scanlines.append({ filter, ByteBuffer::create_uninitialized(context.width * context.bytes_per_pixel) });
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auto& scanline_buffer = context.scanlines.last().data;
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if (!streamer.read_bytes(scanline_buffer.pointer(), scanline_buffer.size()))
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return nullptr;
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}
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munmap(context.decompression_buffer, context.decompression_buffer_size);
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context.decompression_buffer = nullptr;
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context.decompression_buffer_size = 0;
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context.scanlines.append({ filter });
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auto& scanline_buffer = context.scanlines.last().data;
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if (!streamer.wrap_bytes(scanline_buffer, context.width * context.bytes_per_pixel))
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return nullptr;
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}
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}
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context.bitmap = GraphicsBitmap::create(GraphicsBitmap::Format::RGBA32, { context.width, context.height });
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{
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Stopwatch sw("create bitmap");
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context.bitmap = GraphicsBitmap::create(GraphicsBitmap::Format::RGBA32, { context.width, context.height });
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}
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union [[gnu::packed]] Pixel {
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RGBA32 rgba { 0 };
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@ -201,6 +220,8 @@ static RetainPtr<GraphicsBitmap> load_png_impl(const byte* data, int data_size)
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};
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static_assert(sizeof(Pixel) == 4);
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{
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Stopwatch sw("load_png_impl: unfilter");
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for (int y = 0; y < context.height; ++y) {
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auto filter = context.scanlines[y].filter;
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switch (context.color_type) {
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@ -262,6 +283,11 @@ static RetainPtr<GraphicsBitmap> load_png_impl(const byte* data, int data_size)
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}
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}
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}
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}
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munmap(context.decompression_buffer, context.decompression_buffer_size);
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context.decompression_buffer = nullptr;
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context.decompression_buffer_size = 0;
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return context.bitmap;
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}
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@ -318,8 +344,8 @@ static bool process_chunk(Streamer& streamer, PNGLoadingContext& context)
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printf("Bail at chunk_type\n");
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return false;
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}
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auto chunk_data = ByteBuffer::create_uninitialized(chunk_size);
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if (!streamer.read_bytes(chunk_data.pointer(), chunk_size)) {
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ByteBuffer chunk_data;
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if (!streamer.wrap_bytes(chunk_data, chunk_size)) {
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printf("Bail at chunk_data\n");
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return false;
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}
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