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Userland: Convert config listener callbacks to use StringView
The immutability of the string is not relevant here, since the string we're given was allocated in the IPC serialization layer and will be destroyed shortly afterwards. Additionally, noone relies on DeprecatedString-specific functionality. This will make it easier to convert the IPC layer itself to String later on.
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5f1dbbaaa6
commit
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22 changed files with 46 additions and 46 deletions
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@ -325,7 +325,7 @@ Direction Game::direction_to_position(Snake::Coordinate const& from, Snake::Coor
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VERIFY_NOT_REACHED();
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}
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void Game::config_string_did_change(DeprecatedString const& domain, DeprecatedString const& group, DeprecatedString const& key, DeprecatedString const& value)
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void Game::config_string_did_change(StringView domain, StringView group, StringView key, StringView value)
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{
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if (domain == "Snake"sv && group == "Snake"sv && key == "SnakeSkin"sv) {
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set_skin_name(value);
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@ -333,7 +333,7 @@ void Game::config_string_did_change(DeprecatedString const& domain, DeprecatedSt
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}
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}
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void Game::config_u32_did_change(DeprecatedString const& domain, DeprecatedString const& group, DeprecatedString const& key, u32 value)
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void Game::config_u32_did_change(StringView domain, StringView group, StringView key, u32 value)
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{
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if (domain == "Snake"sv && group == "Snake"sv && key == "BaseColor"sv) {
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set_skin_color(Color::from_argb(value));
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