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LibAudio: Explicitly ignore IPC postprocessing requests
We don't need to do any IPC postprocessing in LibAudio (yet.) This is the mechanism used by LibGUI to do repaint coalescing etc.
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@ -13,6 +13,8 @@ public:
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virtual void handshake() override;
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virtual void handshake() override;
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void enqueue(const ABuffer&);
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void enqueue(const ABuffer&);
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virtual void postprocess_bundles(Vector<IncomingMessageBundle>&) override {}
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int get_main_mix_volume();
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int get_main_mix_volume();
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void set_main_mix_volume(int);
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void set_main_mix_volume(int);
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};
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};
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