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Ports: Implement SDL2 mouse warping
This patch implements the mouse warping functionality of SDL2. This adds a WarpMouse function implementation to the SDL2 port. SDL2 will then be able to use this for it's relative mouse mode implementation. With this, multiple ports depending on SDL2 now correctly lock the mouse inside the window and it improves the experience significantly. Note that as of now, you may need to pass the kernel argument 'vmmouse=off' in order to test these changes properly.
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2 changed files with 22 additions and 5 deletions
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@ -6,6 +6,7 @@ files=(
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"https://github.com/libsdl-org/SDL/releases/download/release-${version}/SDL2-${version}.tar.gz#64b1102fa22093515b02ef33dd8739dee1ba57e9dbba6a092942b8bbed1a1c5e"
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)
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configopts=(
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"-DCMAKE_CXX_FLAGS=-I${SERENITY_BUILD_DIR}/Root/usr/include/Services/ -I${SERENITY_BUILD_DIR}/Root/usr/include/Userland/Services/"
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"-DCMAKE_TOOLCHAIN_FILE=${SERENITY_BUILD_DIR}/CMakeToolchain.txt"
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"-DPULSEAUDIO=OFF"
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"-DJACK=OFF"
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