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LibGfx: Make Font::width() return a float
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25 changed files with 40 additions and 40 deletions
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@ -499,7 +499,7 @@ void BrickGame::paint_cell(GUI::Painter& painter, Gfx::IntRect rect, bool is_on)
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void BrickGame::paint_text(GUI::Painter& painter, int row, DeprecatedString const& text)
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{
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auto const text_width { font().width(text) };
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auto const text_width = static_cast<int>(ceilf(font().width(text)));
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auto const entire_area_rect { frame_inner_rect() };
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auto const margin = 4;
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auto const glyph_height = font().glyph_height();
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