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Hearts: Port to GML compiler
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5 changed files with 30 additions and 13 deletions
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@ -19,8 +19,6 @@
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#include <LibGfx/Font/Font.h>
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#include <LibGfx/Palette.h>
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REGISTER_WIDGET(Hearts, Game);
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namespace Hearts {
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Game::Game()
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@ -598,7 +596,7 @@ void Game::play_card(Player& player, size_t card_index)
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card->set_upside_down(false);
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m_trick.append(*card);
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const Gfx::IntPoint trick_card_positions[] = {
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Gfx::IntPoint const trick_card_positions[] = {
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{ width / 2 - Card::width / 2, height / 2 - 30 },
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{ width / 2 - Card::width + 15, height / 2 - Card::height / 2 - 15 },
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{ width / 2 - Card::width / 2 + 15, height / 2 - Card::height + 15 },
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