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3DFileViewer: Support textured models

Models that contain UV co-ordinates are now supported,
and will display with a texture wrapped around it, provided
a `bmp` with the same name as the object is in the same
directory as the 3D Model.
This commit is contained in:
Jesse Buhagiar 2021-05-23 23:57:53 +10:00 committed by Ali Mohammad Pur
parent 3287709df9
commit 343e66b816
7 changed files with 13657 additions and 9899 deletions

View file

@ -12,6 +12,7 @@
RefPtr<Mesh> WavefrontOBJLoader::load(Core::File& file)
{
Vector<Vertex> vertices;
Vector<TexCoord> tex_coords;
Vector<Triangle> triangles;
dbgln("Wavefront: Loading {}...", file.name());
@ -20,8 +21,26 @@ RefPtr<Mesh> WavefrontOBJLoader::load(Core::File& file)
for (auto line = file.line_begin(); !line.at_end(); ++line) {
auto object_line = *line;
// Ignore file comments
if (object_line.starts_with("#"))
continue;
if (object_line.starts_with("vt")) {
auto tex_coord_line = object_line.split_view(' ');
if (tex_coord_line.size() != 3) {
dbgln("Wavefront: Malformed TexCoord line. Aborting.");
dbgln("{}", object_line);
return nullptr;
}
tex_coords.append({ static_cast<GLfloat>(atof(String(tex_coord_line.at(1)).characters())),
static_cast<GLfloat>(atof(String(tex_coord_line.at(2)).characters())) });
continue;
}
// FIXME: Parse texture coordinates and vertex normals
if (object_line.starts_with("vt") || object_line.starts_with("vn")) {
if (object_line.starts_with("vn")) {
continue;
}
@ -33,10 +52,9 @@ RefPtr<Mesh> WavefrontOBJLoader::load(Core::File& file)
return nullptr;
}
vertices.append(
{ static_cast<GLfloat>(atof(String(vertex_line.at(1)).characters())),
static_cast<GLfloat>(atof(String(vertex_line.at(2)).characters())),
static_cast<GLfloat>(atof(String(vertex_line.at(3)).characters())) });
vertices.append({ static_cast<GLfloat>(atof(String(vertex_line.at(1)).characters())),
static_cast<GLfloat>(atof(String(vertex_line.at(2)).characters())),
static_cast<GLfloat>(atof(String(vertex_line.at(3)).characters())) });
}
// This line describes a face (a collection of 3 vertices, aka a triangle)
else if (object_line.starts_with("f")) {
@ -46,19 +64,30 @@ RefPtr<Mesh> WavefrontOBJLoader::load(Core::File& file)
return nullptr;
}
GLuint vert_index[3];
GLuint tex_coord_index[3];
if (object_line.contains("/")) {
for (int i = 1; i <= 3; ++i) {
face_line.at(i) = face_line.at(i).split_view("/").at(0);
vert_index[i - 1] = face_line.at(i).split_view("/").at(0).to_uint().value_or(1);
tex_coord_index[i - 1] = face_line.at(i).split_view("/").at(1).to_uint().value_or(1);
}
} else {
vert_index[0] = (face_line.at(1).to_uint().value_or(1));
vert_index[1] = (face_line.at(2).to_uint().value_or(1));
vert_index[2] = (face_line.at(3).to_uint().value_or(1));
tex_coord_index[0] = 0;
tex_coord_index[1] = 0;
tex_coord_index[2] = 0;
}
// Create a new triangle
triangles.append(
{
face_line.at(1).to_uint().value() - 1,
face_line.at(2).to_uint().value() - 1,
face_line.at(3).to_uint().value() - 1,
});
{ vert_index[0] - 1,
vert_index[1] - 1,
vert_index[2] - 1,
tex_coord_index[0] - 1,
tex_coord_index[1] - 1,
tex_coord_index[2] - 1 });
}
}
@ -68,5 +97,5 @@ RefPtr<Mesh> WavefrontOBJLoader::load(Core::File& file)
}
dbgln("Wavefront: Done.");
return adopt_ref(*new Mesh(vertices, triangles));
return adopt_ref(*new Mesh(vertices, tex_coords, triangles));
}