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Kernel: Link with libgcc
This allows us to get rid of all the custom 64-bit division helpers. I wanted to do this ages ago but couldn't get it working. Turns out it was unstable due to libgcc using the regular ABI and the kernel being built with -mregparm=3. Now that we build the kernel with regular calls, we can just link with libgcc and get this stuff for free. :^)
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2 changed files with 1 additions and 96 deletions
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@ -174,99 +174,4 @@ char* strstr(const char* haystack, const char* needle)
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ASSERT_NOT_REACHED();
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}
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static inline uint32_t divq(uint64_t n, uint32_t d)
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{
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uint32_t n1 = n >> 32;
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uint32_t n0 = n;
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uint32_t q;
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uint32_t r;
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asm volatile("divl %4"
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: "=d"(r), "=a"(q)
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: "0"(n1), "1"(n0), "rm"(d));
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return q;
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}
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static uint64_t unsigned_divide64(uint64_t n, uint64_t d)
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{
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if ((d >> 32) == 0) {
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uint64_t b = 1ULL << 32;
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uint32_t n1 = n >> 32;
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uint32_t n0 = n;
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uint32_t d0 = d;
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return divq(b * (n1 % d0) + n0, d0) + b * (n1 / d0);
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}
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if (n < d)
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return 0;
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uint32_t d1 = d >> 32u;
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int s = __builtin_clz(d1);
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uint64_t q = divq(n >> 1, (d << s) >> 32) >> (31 - s);
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return n - (q - 1) * d < d ? q - 1 : q;
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}
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static uint32_t unsigned_modulo64(uint64_t n, uint64_t d)
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{
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return n - d * unsigned_divide64(n, d);
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}
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static int64_t signed_divide64(int64_t n, int64_t d)
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{
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uint64_t n_abs = n >= 0 ? (uint64_t)n : -(uint64_t)n;
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uint64_t d_abs = d >= 0 ? (uint64_t)d : -(uint64_t)d;
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uint64_t q_abs = unsigned_divide64(n_abs, d_abs);
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return (n < 0) == (d < 0) ? (int64_t)q_abs : -(int64_t)q_abs;
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}
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static int32_t signed_modulo64(int64_t n, int64_t d)
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{
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return n - d * signed_divide64(n, d);
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}
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int64_t __divdi3(int64_t n, int64_t d)
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{
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return signed_divide64(n, d);
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}
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int64_t __moddi3(int64_t n, int64_t d)
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{
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return signed_modulo64(n, d);
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}
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uint64_t __udivdi3(uint64_t n, uint64_t d)
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{
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return unsigned_divide64(n, d);
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}
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uint64_t __umoddi3(uint64_t n, uint64_t d)
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{
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return unsigned_modulo64(n, d);
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}
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uint64_t __udivmoddi4(uint64_t n, uint64_t d, uint64_t* r)
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{
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uint64_t q = 0;
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uint64_t qbit = 1;
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if (!d)
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return 1 / ((unsigned)d);
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while ((int64_t)d >= 0) {
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d <<= 1;
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qbit <<= 1;
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}
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while (qbit) {
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if (d <= n) {
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n -= d;
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q += qbit;
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}
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d >>= 1;
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qbit >>= 1;
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}
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if (r)
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*r = n;
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return q;
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}
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}
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