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LibWeb: Verify that table cells have a paintable when collecting them
Replicate the more conservative way it's done for other nodes, for which we verify whether they have a paintable before doing painting-related operations with it. Fixes crash on https://www.haiku-os.org/.
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3 changed files with 22 additions and 2 deletions
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@ -0,0 +1,17 @@
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Viewport <#document> at (0,0) content-size 800x600 children: not-inline
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BlockContainer <html> at (0,0) content-size 800x600 [BFC] children: not-inline
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BlockContainer <body> at (8,8) content-size 784x17.46875 children: inline
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line 0 width: 10, height: 17.46875, bottom: 17.46875, baseline: 13.53125
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frag 0 from BlockContainer start: 0, length: 0, rect: [13,19 0x0]
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BlockContainer <button> at (13,19) content-size 0x0 inline-block [BFC] children: inline
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TextNode <#text>
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TableWrapper <(anonymous)> (not painted) [BFC] children: not-inline
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BlockContainer <(anonymous)> (not painted) table-box [TFC] children: not-inline
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Box <(anonymous)> (not painted) table-row children: not-inline
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BlockContainer <(anonymous)> (not painted) table-cell [BFC] children: not-inline
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BlockContainer <(anonymous)> (not painted) inline-block [BFC] children: not-inline
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PaintableWithLines (Viewport<#document>) [0,0 800x600]
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PaintableWithLines (BlockContainer<HTML>) [0,0 800x600]
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PaintableWithLines (BlockContainer<BODY>) [8,8 784x17.46875]
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PaintableWithLines (BlockContainer<BUTTON>) [8,17 10x4]
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@ -0,0 +1,2 @@
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<button type="button">
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</button>
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@ -34,8 +34,9 @@ static void collect_cell_boxes(Vector<PaintableBox const*>& cell_boxes, Layout::
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{
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{
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box.for_each_child([&](auto& child) {
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box.for_each_child([&](auto& child) {
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if (child.display().is_table_cell()) {
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if (child.display().is_table_cell()) {
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VERIFY(is<Layout::Box>(child) && child.paintable());
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VERIFY(is<Layout::Box>(child));
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cell_boxes.append(static_cast<Layout::Box const&>(child).paintable_box());
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if (child.paintable())
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cell_boxes.append(static_cast<Layout::Box const&>(child).paintable_box());
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} else {
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} else {
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collect_cell_boxes(cell_boxes, child);
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collect_cell_boxes(cell_boxes, child);
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}
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}
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