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Everywhere: Stop using NonnullOwnPtrVector

Same as NonnullRefPtrVector: weird semantics, questionable benefits.
This commit is contained in:
Andreas Kling 2023-03-06 17:16:25 +01:00
parent 689ca370d4
commit 359d6e7b0b
111 changed files with 517 additions and 503 deletions

View file

@ -85,10 +85,10 @@ public:
}
};
Function<void(NonnullOwnPtrVector<CpuInfo> const&)> on_cpu_info_change;
Function<void(Vector<NonnullOwnPtr<CpuInfo>> const&)> on_cpu_info_change;
Function<void(int process_count, int thread_count)> on_state_update;
NonnullOwnPtrVector<CpuInfo> const& cpus() const { return m_cpus; }
Vector<NonnullOwnPtr<CpuInfo>> const& cpus() const { return m_cpus; }
private:
ProcessModel();
@ -243,8 +243,8 @@ private:
// The thread list contains the same threads as the Process structs.
HashMap<int, NonnullRefPtr<Thread>> m_threads;
NonnullOwnPtrVector<Process> m_processes;
NonnullOwnPtrVector<CpuInfo> m_cpus;
Vector<NonnullOwnPtr<Process>> m_processes;
Vector<NonnullOwnPtr<CpuInfo>> m_cpus;
RefPtr<Core::DeprecatedFile> m_proc_all;
GUI::Icon m_kernel_process_icon;
u64 m_total_time_scheduled { 0 };