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LibGL+LibSoftGPU: Enumize material front/back face selection
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5 changed files with 24 additions and 16 deletions
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@ -1143,9 +1143,9 @@ void Device::set_light_state(unsigned int light_id, Light const& light)
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m_lights.at(light_id) = light;
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}
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void Device::set_material_state(unsigned int material_id, Material const& material)
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void Device::set_material_state(Face face, Material const& material)
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{
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m_materials.at(material_id) = material;
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m_materials[face] = material;
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}
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void Device::set_raster_position(RasterPosition const& raster_position)
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