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LibWeb: Remove implicit conversion from float and double to CSSPixels
In general it is not safe to convert any arbitrary floating-point value to CSSPixels. CSSPixels has a resolution of 0.015625, which for small values (e.g. scale factors between 0 and 1), can produce bad results if converted to CSSPixels then scaled back up. In the worst case values can underflow to zero and produce incorrect results.
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43 changed files with 248 additions and 221 deletions
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@ -24,10 +24,10 @@ Gfx::FloatRect EdgeRect::resolved(Layout::Node const& layout_node, Gfx::Rect<dou
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// widths for <bottom>, and the same as the used value of the width plus the sum of the
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// horizontal padding and border widths for <right>, such that four 'auto' values result in the
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// clipping region being the same as the element's border box).
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auto left = border_box.left() + (left_edge.is_auto() ? 0 : left_edge.to_px(layout_node)).to_double();
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auto top = border_box.top() + (top_edge.is_auto() ? 0 : top_edge.to_px(layout_node)).to_double();
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auto right = border_box.left() + (right_edge.is_auto() ? border_box.width() : right_edge.to_px(layout_node)).to_double();
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auto bottom = border_box.top() + (bottom_edge.is_auto() ? border_box.height() : bottom_edge.to_px(layout_node)).to_double();
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auto left = border_box.left() + (left_edge.is_auto() ? 0 : left_edge.to_px(layout_node).to_double());
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auto top = border_box.top() + (top_edge.is_auto() ? 0 : top_edge.to_px(layout_node).to_double());
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auto right = border_box.left() + (right_edge.is_auto() ? border_box.width() : right_edge.to_px(layout_node).to_double());
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auto bottom = border_box.top() + (bottom_edge.is_auto() ? border_box.height() : bottom_edge.to_px(layout_node).to_double());
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return Gfx::FloatRect {
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left,
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top,
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