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LibGL: Split up GLContext implementation into logical units
This allows for faster rebuilds when the implementation changes.
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10 changed files with 2614 additions and 2513 deletions
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@ -1,8 +1,15 @@
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set(SOURCES
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ContextParameter.cpp
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GLAPI.cpp
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GLContext.cpp
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Matrix.cpp
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Lighting.cpp
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Lists.cpp
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Stencil.cpp
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Tex/NameAllocator.cpp
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Tex/Texture2D.cpp
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Textures.cpp
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Vertex.cpp
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)
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serenity_lib(LibGL gl)
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