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Kernel: Remove ioctl for getting a socket peer's PID.

Now that everything is nice and mature, the WindowServer can just use the
client PID it receives in the Greeting message, and we can get rid of this
hacky ioctl. :^)
This commit is contained in:
Andreas Kling 2019-03-20 17:14:48 +01:00
parent bc1da7f1fd
commit 367bb9e4eb
4 changed files with 6 additions and 19 deletions

View file

@ -40,9 +40,6 @@ WSClientConnection::WSClientConnection(int fd)
static int s_next_client_id = 0;
m_client_id = ++s_next_client_id;
int rc = ioctl(m_fd, 413, (int)&m_pid);
ASSERT(rc == 0);
if (!s_connections)
s_connections = new HashMap<int, WSClientConnection*>;
s_connections->set(m_client_id, this);
@ -86,13 +83,6 @@ void WSClientConnection::post_message(const WSAPI_ServerMessage& message)
ASSERT(nwritten == sizeof(message));
}
RetainPtr<GraphicsBitmap> WSClientConnection::create_shared_bitmap(GraphicsBitmap::Format format, const Size& size)
{
auto shared_buffer = SharedBuffer::create(m_pid, size.area() * sizeof(RGBA32));
ASSERT(shared_buffer);
return GraphicsBitmap::create_with_shared_buffer(format, *shared_buffer, size);
}
void WSClientConnection::on_message(WSMessage& message)
{
if (message.is_client_request()) {