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LibGL: Implement glMateriali{v}

This commit is contained in:
Jesse Buhagiar 2022-01-24 18:20:46 +11:00 committed by Andreas Kling
parent 170739fe39
commit 371d49c0f6
5 changed files with 62 additions and 0 deletions

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@ -119,6 +119,7 @@ public:
virtual void gl_lightiv(GLenum light, GLenum pname, GLint const* params) = 0;
virtual void gl_materialf(GLenum face, GLenum pname, GLfloat param) = 0;
virtual void gl_materialfv(GLenum face, GLenum pname, GLfloat const* params) = 0;
virtual void gl_materialiv(GLenum face, GLenum pname, GLint const* params) = 0;
virtual void gl_color_material(GLenum face, GLenum mode) = 0;
virtual void gl_get_light(GLenum light, GLenum pname, void* params, GLenum type) = 0;
virtual void gl_get_material(GLenum face, GLenum pname, void* params, GLenum type) = 0;