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LibWeb: Implement SVG fill-rule
attribute
Previously, we did an evenodd fill for everything which while for most SVGs works, it is not correct default (it should be nonzero), and broke some SVGs. This fixes a few of the icons on https://shopify.com/.
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13 changed files with 74 additions and 3 deletions
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@ -9,6 +9,7 @@
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#include <AK/Vector.h>
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#include <LibGfx/Color.h>
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#include <LibGfx/Rect.h>
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#include <LibWeb/SVG/AttributeParser.h>
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namespace Web {
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@ -20,12 +21,14 @@ public:
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m_states.append(State());
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}
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SVG::FillRule fill_rule() const { return state().fill_rule; }
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Gfx::Color fill_color() const { return state().fill_color; }
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Gfx::Color stroke_color() const { return state().stroke_color; }
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float stroke_width() const { return state().stroke_width; }
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float fill_opacity() const { return state().fill_opacity; }
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float stroke_opacity() const { return state().stroke_opacity; }
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void set_fill_rule(SVG::FillRule fill_rule) { state().fill_rule = fill_rule; }
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void set_fill_color(Gfx::Color color) { state().fill_color = color; }
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void set_stroke_color(Gfx::Color color) { state().stroke_color = color; }
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void set_stroke_width(float width) { state().stroke_width = width; }
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@ -40,6 +43,7 @@ public:
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private:
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struct State {
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SVG::FillRule fill_rule { SVG::FillRule::Nonzero };
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Gfx::Color fill_color { Gfx::Color::Transparent };
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Gfx::Color stroke_color { Gfx::Color::Transparent };
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float stroke_width { 1.0f };
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