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LibJS: Add initial implementation for SharedArrayBuffer
None of the actual sharing is implemented yet, but this is enough for most basic functionality. Diff Tests: +260 ✅ -262 ❌ +2 💀
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/*
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* Copyright (c) 2023, Shannon Booth <shannon.ml.booth@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibJS/Runtime/NativeFunction.h>
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namespace JS {
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class SharedArrayBufferConstructor final : public NativeFunction {
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JS_OBJECT(SharedArrayBufferConstructor, NativeFunction);
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public:
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virtual ThrowCompletionOr<void> initialize(Realm&) override;
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virtual ~SharedArrayBufferConstructor() override = default;
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virtual ThrowCompletionOr<Value> call() override;
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virtual ThrowCompletionOr<NonnullGCPtr<Object>> construct(FunctionObject& new_target) override;
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private:
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explicit SharedArrayBufferConstructor(Realm&);
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virtual bool has_constructor() const override { return true; }
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JS_DECLARE_NATIVE_FUNCTION(symbol_species_getter);
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};
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}
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