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Demos+DevTools+Games: Fix visibility of Object-derivative constructors

Derivatives of Core::Object should be constructed through
ClassName::construct(), to avoid handling ref-counted objects with
refcount zero. Fixing the visibility means that misuses like this are
more difficult.
This commit is contained in:
Ben Wiederhake 2021-10-31 23:38:04 +01:00 committed by Andreas Kling
parent 465af4c4d4
commit 3796d417e0
6 changed files with 9 additions and 5 deletions

View file

@ -18,11 +18,12 @@ class ClassViewWidget final : public GUI::Widget {
C_OBJECT(ClassViewWidget)
public:
virtual ~ClassViewWidget() override { }
ClassViewWidget();
void refresh();
private:
ClassViewWidget();
RefPtr<GUI::TreeView> m_class_tree;
};

View file

@ -14,10 +14,9 @@ namespace HackStudio {
class EvaluateExpressionDialog : public GUI::Dialog {
C_OBJECT(EvaluateExpressionDialog);
public:
private:
explicit EvaluateExpressionDialog(Window* parent_window);
private:
void build(Window* parent_window);
void handle_evaluation(const String& expression);
void set_output(const StringView& html);

View file

@ -14,7 +14,7 @@ namespace LanguageServers::Cpp {
class ClientConnection final : public LanguageServers::ClientConnection {
C_OBJECT(ClientConnection);
public:
private:
ClientConnection(NonnullRefPtr<Core::LocalSocket> socket, int client_id)
: LanguageServers::ClientConnection(move(socket), client_id)
{

View file

@ -15,6 +15,7 @@ namespace LanguageServers::Shell {
class ClientConnection final : public LanguageServers::ClientConnection {
C_OBJECT(ClientConnection);
private:
ClientConnection(NonnullRefPtr<Core::LocalSocket> socket, int client_id)
: LanguageServers::ClientConnection(move(socket), client_id)
{