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https://github.com/RGBCube/serenity
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Demos+DevTools+Games: Fix visibility of Object-derivative constructors
Derivatives of Core::Object should be constructed through ClassName::construct(), to avoid handling ref-counted objects with refcount zero. Fixing the visibility means that misuses like this are more difficult.
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465af4c4d4
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3796d417e0
6 changed files with 9 additions and 5 deletions
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@ -218,6 +218,8 @@ class Mandelbrot : public GUI::Frame {
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void reset();
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private:
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Mandelbrot() = default;
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virtual void paint_event(GUI::PaintEvent&) override;
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virtual void mousedown_event(GUI::MouseEvent& event) override;
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virtual void mousemove_event(GUI::MouseEvent& event) override;
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@ -18,11 +18,12 @@ class ClassViewWidget final : public GUI::Widget {
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C_OBJECT(ClassViewWidget)
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public:
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virtual ~ClassViewWidget() override { }
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ClassViewWidget();
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void refresh();
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private:
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ClassViewWidget();
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RefPtr<GUI::TreeView> m_class_tree;
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};
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@ -14,10 +14,9 @@ namespace HackStudio {
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class EvaluateExpressionDialog : public GUI::Dialog {
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C_OBJECT(EvaluateExpressionDialog);
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public:
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private:
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explicit EvaluateExpressionDialog(Window* parent_window);
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private:
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void build(Window* parent_window);
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void handle_evaluation(const String& expression);
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void set_output(const StringView& html);
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@ -14,7 +14,7 @@ namespace LanguageServers::Cpp {
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class ClientConnection final : public LanguageServers::ClientConnection {
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C_OBJECT(ClientConnection);
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public:
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private:
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ClientConnection(NonnullRefPtr<Core::LocalSocket> socket, int client_id)
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: LanguageServers::ClientConnection(move(socket), client_id)
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{
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@ -15,6 +15,7 @@ namespace LanguageServers::Shell {
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class ClientConnection final : public LanguageServers::ClientConnection {
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C_OBJECT(ClientConnection);
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private:
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ClientConnection(NonnullRefPtr<Core::LocalSocket> socket, int client_id)
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: LanguageServers::ClientConnection(move(socket), client_id)
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{
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@ -43,7 +43,6 @@ class Field final : public GUI::Frame {
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friend class SquareLabel;
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public:
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Field(GUI::Label& flag_label, GUI::Label& time_label, GUI::Button& face_button, Function<void(Gfx::IntSize)> on_size_changed);
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virtual ~Field() override;
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size_t rows() const { return m_rows; }
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@ -58,6 +57,8 @@ public:
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void reset();
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private:
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Field(GUI::Label& flag_label, GUI::Label& time_label, GUI::Button& face_button, Function<void(Gfx::IntSize)> on_size_changed);
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virtual void paint_event(GUI::PaintEvent&) override;
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void on_square_clicked(Square&);
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