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LibDSP: Introduce the Keyboard
This is a class for handling user MIDI input, which is combined by the Track with roll note data if applicable.
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Userland/Libraries/LibDSP/Keyboard.cpp
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68
Userland/Libraries/LibDSP/Keyboard.cpp
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/*
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* Copyright (c) 2021-2022, kleines Filmröllchen <filmroellchen@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "Keyboard.h"
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#include "Music.h"
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#include <AK/Error.h>
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#include <AK/NumericLimits.h>
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namespace LibDSP {
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void Keyboard::set_keyboard_note(u8 pitch, Keyboard::Switch note_switch)
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{
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VERIFY(pitch < note_frequencies.size());
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if (note_switch == Switch::Off) {
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m_pressed_notes.remove(pitch);
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return;
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}
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auto fake_note = RollNote {
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.on_sample = m_transport->time(),
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.off_sample = NumericLimits<u32>::max(),
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.pitch = pitch,
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.velocity = NumericLimits<i8>::max(),
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};
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m_pressed_notes.set(pitch, fake_note);
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}
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void Keyboard::set_keyboard_note_in_active_octave(i8 octave_offset, Switch note_switch)
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{
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u8 real_note = octave_offset + (m_virtual_keyboard_octave - 1) * notes_per_octave;
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set_keyboard_note(real_note, note_switch);
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}
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void Keyboard::change_virtual_keyboard_octave(Direction direction)
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{
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if (direction == Direction::Up) {
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if (m_virtual_keyboard_octave < octave_max)
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++m_virtual_keyboard_octave;
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} else {
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if (m_virtual_keyboard_octave > octave_min)
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--m_virtual_keyboard_octave;
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}
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}
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ErrorOr<void> Keyboard::set_virtual_keyboard_octave(u8 octave)
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{
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if (octave <= octave_max && octave >= octave_min) {
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m_virtual_keyboard_octave = octave;
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return {};
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}
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return Error::from_string_literal("Octave out of range");
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}
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bool Keyboard::is_pressed(u8 pitch) const
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{
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return m_pressed_notes.get(pitch).has_value() && m_pressed_notes.get(pitch)->is_playing(m_transport->time());
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}
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bool Keyboard::is_pressed_in_active_octave(i8 octave_offset) const
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{
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return is_pressed(octave_offset + virtual_keyboard_octave_base());
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}
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}
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