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WindowServer: Deduplicate code for mouse Z state in EventLoop
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1 changed files with 1 additions and 2 deletions
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@ -94,12 +94,11 @@ void EventLoop::drain_mouse()
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if (packet.is_relative) {
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state.x += packet.x;
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state.y -= packet.y;
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state.z += packet.z;
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} else {
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state.x = packet.x;
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state.y = packet.y;
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state.z += packet.z;
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}
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state.z += packet.z;
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if (packet.buttons != state.buttons) {
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state.buttons = packet.buttons;
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