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	WindowServer: Deduplicate code for mouse Z state in EventLoop
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					 1 changed files with 1 additions and 2 deletions
				
			
		|  | @ -94,12 +94,11 @@ void EventLoop::drain_mouse() | ||||||
|         if (packet.is_relative) { |         if (packet.is_relative) { | ||||||
|             state.x += packet.x; |             state.x += packet.x; | ||||||
|             state.y -= packet.y; |             state.y -= packet.y; | ||||||
|             state.z += packet.z; |  | ||||||
|         } else { |         } else { | ||||||
|             state.x = packet.x; |             state.x = packet.x; | ||||||
|             state.y = packet.y; |             state.y = packet.y; | ||||||
|             state.z += packet.z; |  | ||||||
|         } |         } | ||||||
|  |         state.z += packet.z; | ||||||
| 
 | 
 | ||||||
|         if (packet.buttons != state.buttons) { |         if (packet.buttons != state.buttons) { | ||||||
|             state.buttons = packet.buttons; |             state.buttons = packet.buttons; | ||||||
|  |  | ||||||
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	 Jelle Raaijmakers
						Jelle Raaijmakers