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Hearts: Pick better lead cards
Previously the AI would prefer playing a lead card for which no other player had a card with a higher value even though it also had a card for which a higher value card was still in play.
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3 changed files with 4 additions and 18 deletions
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@ -327,10 +327,7 @@ size_t Game::pick_card(Player& player)
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auto prefer_card = [this, &player](Card& card) {
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return !other_player_has_lower_value_card(player, card) && other_player_has_higher_value_card(player, card);
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};
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auto lower_value_card_in_play = [this, &player](Card& card) {
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return other_player_has_lower_value_card(player, card);
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};
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return player.pick_lead_card(move(valid_card), move(prefer_card), move(lower_value_card_in_play));
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return player.pick_lead_card(move(valid_card), move(prefer_card));
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}
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}
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auto* high_card = &m_trick[0];
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