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LibWeb: Make SVGLength and SVGAnimatedLength GC-allocated

This commit is contained in:
Andreas Kling 2022-09-02 14:04:59 +02:00
parent 16fbb91aa1
commit 3905d54a9c
14 changed files with 139 additions and 126 deletions

View file

@ -74,33 +74,33 @@ Gfx::Path& SVGCircleElement::get_path()
}
// https://www.w3.org/TR/SVG11/shapes.html#CircleElementCXAttribute
NonnullRefPtr<SVGAnimatedLength> SVGCircleElement::cx() const
JS::NonnullGCPtr<SVGAnimatedLength> SVGCircleElement::cx() const
{
// FIXME: Populate the unit type when it is parsed (0 here is "unknown").
// FIXME: Create a proper animated value when animations are supported.
auto base_length = SVGLength::create(0, m_center_x.value_or(0));
auto anim_length = SVGLength::create(0, m_center_x.value_or(0));
return SVGAnimatedLength::create(move(base_length), move(anim_length));
auto base_length = SVGLength::create(window(), 0, m_center_x.value_or(0));
auto anim_length = SVGLength::create(window(), 0, m_center_x.value_or(0));
return SVGAnimatedLength::create(window(), move(base_length), move(anim_length));
}
// https://www.w3.org/TR/SVG11/shapes.html#CircleElementCYAttribute
NonnullRefPtr<SVGAnimatedLength> SVGCircleElement::cy() const
JS::NonnullGCPtr<SVGAnimatedLength> SVGCircleElement::cy() const
{
// FIXME: Populate the unit type when it is parsed (0 here is "unknown").
// FIXME: Create a proper animated value when animations are supported.
auto base_length = SVGLength::create(0, m_center_y.value_or(0));
auto anim_length = SVGLength::create(0, m_center_y.value_or(0));
return SVGAnimatedLength::create(move(base_length), move(anim_length));
auto base_length = SVGLength::create(window(), 0, m_center_y.value_or(0));
auto anim_length = SVGLength::create(window(), 0, m_center_y.value_or(0));
return SVGAnimatedLength::create(window(), move(base_length), move(anim_length));
}
// https://www.w3.org/TR/SVG11/shapes.html#CircleElementRAttribute
NonnullRefPtr<SVGAnimatedLength> SVGCircleElement::r() const
JS::NonnullGCPtr<SVGAnimatedLength> SVGCircleElement::r() const
{
// FIXME: Populate the unit type when it is parsed (0 here is "unknown").
// FIXME: Create a proper animated value when animations are supported.
auto base_length = SVGLength::create(0, m_radius.value_or(0));
auto anim_length = SVGLength::create(0, m_radius.value_or(0));
return SVGAnimatedLength::create(move(base_length), move(anim_length));
auto base_length = SVGLength::create(window(), 0, m_radius.value_or(0));
auto anim_length = SVGLength::create(window(), 0, m_radius.value_or(0));
return SVGAnimatedLength::create(window(), move(base_length), move(anim_length));
}
}