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LibWeb: Make SVGLength and SVGAnimatedLength GC-allocated
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commit
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14 changed files with 139 additions and 126 deletions
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@ -4,21 +4,27 @@
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Bindings/SVGLengthPrototype.h>
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#include <LibWeb/HTML/Window.h>
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#include <LibWeb/SVG/SVGLength.h>
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namespace Web::SVG {
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NonnullRefPtr<SVGLength> SVGLength::create(u8 unit_type, float value)
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JS::NonnullGCPtr<SVGLength> SVGLength::create(HTML::Window& window, u8 unit_type, float value)
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{
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return adopt_ref(*new SVGLength(unit_type, value));
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return *window.heap().allocate<SVGLength>(window.realm(), window, unit_type, value);
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}
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SVGLength::SVGLength(u8 unit_type, float value)
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: m_unit_type(unit_type)
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SVGLength::SVGLength(HTML::Window& window, u8 unit_type, float value)
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: PlatformObject(window.realm())
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, m_unit_type(unit_type)
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, m_value(value)
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{
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set_prototype(&window.ensure_web_prototype<Bindings::SVGLengthPrototype>("SVGLength"));
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}
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SVGLength::~SVGLength() = default;
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// https://www.w3.org/TR/SVG11/types.html#__svg__SVGLength__value
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DOM::ExceptionOr<void> SVGLength::set_value(float value)
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{
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