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VisualBuilder: Hook up everything needed for widget property editing.

It's now possible to edit widget properties inline in the properties window.
We're currently relying on the basic GVariant conversion functions to do
all the "parsing" but that's not gonna be good enough.
This commit is contained in:
Andreas Kling 2019-04-19 01:05:59 +02:00
parent 18785ba5c3
commit 3a33b8ea08
13 changed files with 123 additions and 46 deletions

View file

@ -73,16 +73,16 @@ static GWidget* build_gwidget(VBWidgetType type, GWidget* parent)
}
}
GWidget* VBWidgetRegistry::build_gwidget(VBWidgetType type, GWidget* parent, Vector<OwnPtr<VBProperty>>& properties)
GWidget* VBWidgetRegistry::build_gwidget(VBWidget& widget, VBWidgetType type, GWidget* parent, Vector<OwnPtr<VBProperty>>& properties)
{
auto* gwidget = ::build_gwidget(type, parent);
auto add_readonly_property = [&properties] (const String& name, const GVariant& value) {
auto property = make<VBProperty>(name, value);
auto add_readonly_property = [&] (const String& name, const GVariant& value) {
auto property = make<VBProperty>(widget, name, value);
property->set_readonly(true);
properties.append(move(property));
};
auto add_property = [&properties] (const String& name, Function<GVariant(const GWidget&)>&& getter, Function<void(GWidget&, const GVariant&)>&& setter) {
auto property = make<VBProperty>(name, move(getter), move(setter));
auto add_property = [&] (const String& name, Function<GVariant(const GWidget&)>&& getter, Function<void(GWidget&, const GVariant&)>&& setter) {
auto property = make<VBProperty>(widget, name, move(getter), move(setter));
properties.append(move(property));
};
add_readonly_property("class", to_class_name(type));