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Userland: Rename IPC ClientConnection => ConnectionFromClient

This was done with CLion's automatic rename feature and with:
find . -name ClientConnection.h
    | rename 's/ClientConnection\.h/ConnectionFromClient.h/'

find . -name ClientConnection.cpp
    | rename 's/ClientConnection\.cpp/ConnectionFromClient.cpp/'
This commit is contained in:
Itamar 2022-02-25 12:18:30 +02:00 committed by Andreas Kling
parent efac862570
commit 3a71748e5d
137 changed files with 896 additions and 896 deletions

View file

@ -1,6 +1,6 @@
set(SOURCES
Buffer.cpp
ClientConnection.cpp
ConnectionFromClient.cpp
Loader.cpp
WavLoader.cpp
FlacLoader.cpp

View file

@ -5,7 +5,7 @@
*/
#include <LibAudio/Buffer.h>
#include <LibAudio/ClientConnection.h>
#include <LibAudio/ConnectionFromClient.h>
#include <time.h>
namespace Audio {
@ -14,12 +14,12 @@ namespace Audio {
// Real-time audio may be improved with a lower value.
static timespec g_enqueue_wait_time { 0, 10'000'000 };
ClientConnection::ClientConnection(NonnullOwnPtr<Core::Stream::LocalSocket> socket)
ConnectionFromClient::ConnectionFromClient(NonnullOwnPtr<Core::Stream::LocalSocket> socket)
: IPC::ServerConnection<AudioClientEndpoint, AudioServerEndpoint>(*this, move(socket))
{
}
void ClientConnection::enqueue(Buffer const& buffer)
void ConnectionFromClient::enqueue(Buffer const& buffer)
{
for (;;) {
auto success = enqueue_buffer(buffer.anonymous_buffer(), buffer.id(), buffer.sample_count());
@ -29,35 +29,35 @@ void ClientConnection::enqueue(Buffer const& buffer)
}
}
void ClientConnection::async_enqueue(Buffer const& buffer)
void ConnectionFromClient::async_enqueue(Buffer const& buffer)
{
async_enqueue_buffer(buffer.anonymous_buffer(), buffer.id(), buffer.sample_count());
}
bool ClientConnection::try_enqueue(Buffer const& buffer)
bool ConnectionFromClient::try_enqueue(Buffer const& buffer)
{
return enqueue_buffer(buffer.anonymous_buffer(), buffer.id(), buffer.sample_count());
}
void ClientConnection::finished_playing_buffer(i32 buffer_id)
void ConnectionFromClient::finished_playing_buffer(i32 buffer_id)
{
if (on_finish_playing_buffer)
on_finish_playing_buffer(buffer_id);
}
void ClientConnection::main_mix_muted_state_changed(bool muted)
void ConnectionFromClient::main_mix_muted_state_changed(bool muted)
{
if (on_main_mix_muted_state_change)
on_main_mix_muted_state_change(muted);
}
void ClientConnection::main_mix_volume_changed(double volume)
void ConnectionFromClient::main_mix_volume_changed(double volume)
{
if (on_main_mix_volume_change)
on_main_mix_volume_change(volume);
}
void ClientConnection::client_volume_changed(double volume)
void ConnectionFromClient::client_volume_changed(double volume)
{
if (on_client_volume_change)
on_client_volume_change(volume);

View file

@ -14,10 +14,10 @@ namespace Audio {
class Buffer;
class ClientConnection final
class ConnectionFromClient final
: public IPC::ServerConnection<AudioClientEndpoint, AudioServerEndpoint>
, public AudioClientEndpoint {
IPC_CLIENT_CONNECTION(ClientConnection, "/tmp/portal/audio")
IPC_CLIENT_CONNECTION(ConnectionFromClient, "/tmp/portal/audio")
public:
void enqueue(Buffer const&);
bool try_enqueue(Buffer const&);
@ -29,7 +29,7 @@ public:
Function<void(double volume)> on_client_volume_change;
private:
ClientConnection(NonnullOwnPtr<Core::Stream::LocalSocket>);
ConnectionFromClient(NonnullOwnPtr<Core::Stream::LocalSocket>);
virtual void finished_playing_buffer(i32) override;
virtual void main_mix_muted_state_changed(bool) override;