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Userland: Rename IPC ClientConnection => ConnectionFromClient
This was done with CLion's automatic rename feature and with: find . -name ClientConnection.h | rename 's/ClientConnection\.h/ConnectionFromClient.h/' find . -name ClientConnection.cpp | rename 's/ClientConnection\.cpp/ConnectionFromClient.cpp/'
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parent
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commit
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137 changed files with 896 additions and 896 deletions
66
Userland/Libraries/LibAudio/ConnectionFromClient.cpp
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66
Userland/Libraries/LibAudio/ConnectionFromClient.cpp
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/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibAudio/Buffer.h>
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#include <LibAudio/ConnectionFromClient.h>
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#include <time.h>
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namespace Audio {
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// FIXME: We don't know what is a good value for this.
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// Real-time audio may be improved with a lower value.
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static timespec g_enqueue_wait_time { 0, 10'000'000 };
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ConnectionFromClient::ConnectionFromClient(NonnullOwnPtr<Core::Stream::LocalSocket> socket)
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: IPC::ServerConnection<AudioClientEndpoint, AudioServerEndpoint>(*this, move(socket))
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{
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}
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void ConnectionFromClient::enqueue(Buffer const& buffer)
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{
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for (;;) {
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auto success = enqueue_buffer(buffer.anonymous_buffer(), buffer.id(), buffer.sample_count());
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if (success)
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break;
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nanosleep(&g_enqueue_wait_time, nullptr);
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}
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}
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void ConnectionFromClient::async_enqueue(Buffer const& buffer)
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{
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async_enqueue_buffer(buffer.anonymous_buffer(), buffer.id(), buffer.sample_count());
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}
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bool ConnectionFromClient::try_enqueue(Buffer const& buffer)
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{
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return enqueue_buffer(buffer.anonymous_buffer(), buffer.id(), buffer.sample_count());
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}
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void ConnectionFromClient::finished_playing_buffer(i32 buffer_id)
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{
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if (on_finish_playing_buffer)
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on_finish_playing_buffer(buffer_id);
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}
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void ConnectionFromClient::main_mix_muted_state_changed(bool muted)
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{
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if (on_main_mix_muted_state_change)
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on_main_mix_muted_state_change(muted);
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}
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void ConnectionFromClient::main_mix_volume_changed(double volume)
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{
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if (on_main_mix_volume_change)
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on_main_mix_volume_change(volume);
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}
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void ConnectionFromClient::client_volume_changed(double volume)
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{
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if (on_client_volume_change)
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on_client_volume_change(volume);
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}
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}
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