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https://github.com/RGBCube/serenity
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Userland: Rename IPC ClientConnection => ConnectionFromClient
This was done with CLion's automatic rename feature and with: find . -name ClientConnection.h | rename 's/ClientConnection\.h/ConnectionFromClient.h/' find . -name ClientConnection.cpp | rename 's/ClientConnection\.cpp/ConnectionFromClient.cpp/'
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137 changed files with 896 additions and 896 deletions
54
Userland/Services/WindowServer/WMConnectionFromClient.h
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54
Userland/Services/WindowServer/WMConnectionFromClient.h
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/*
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* Copyright (c) 2021, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "AK/NonnullRefPtr.h"
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#include <AK/HashMap.h>
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#include <LibIPC/ConnectionFromClient.h>
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#include <WindowServer/WindowManagerClientEndpoint.h>
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#include <WindowServer/WindowManagerServerEndpoint.h>
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namespace WindowServer {
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class WMConnectionFromClient final
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: public IPC::ConnectionFromClient<WindowManagerClientEndpoint, WindowManagerServerEndpoint> {
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C_OBJECT(WMConnectionFromClient)
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public:
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~WMConnectionFromClient() override;
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virtual void set_active_window(i32, i32) override;
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virtual void set_window_minimized(i32, i32, bool) override;
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virtual void toggle_show_desktop() override;
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virtual void start_window_resize(i32, i32) override;
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virtual void popup_window_menu(i32, i32, Gfx::IntPoint const&) override;
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virtual void set_window_taskbar_rect(i32, i32, Gfx::IntRect const&) override;
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virtual void set_applet_area_position(Gfx::IntPoint const&) override;
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virtual void set_event_mask(u32) override;
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virtual void set_manager_window(i32) override;
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virtual void set_workspace(u32, u32) override;
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unsigned event_mask() const { return m_event_mask; }
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int window_id() const { return m_window_id; }
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private:
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explicit WMConnectionFromClient(NonnullOwnPtr<Core::Stream::LocalSocket> client_socket, int client_id);
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// ^ConnectionFromClient
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virtual void die() override;
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// RefPtr<Core::Timer> m_ping_timer;
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static HashMap<int, NonnullRefPtr<WMConnectionFromClient>> s_connections;
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unsigned m_event_mask { 0 };
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int m_window_id { -1 };
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// WindowManager needs to access the window manager clients to notify
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// about events.
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friend class WindowManager;
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};
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};
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