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Userland: Rename IPC ClientConnection => ConnectionFromClient

This was done with CLion's automatic rename feature and with:
find . -name ClientConnection.h
    | rename 's/ClientConnection\.h/ConnectionFromClient.h/'

find . -name ClientConnection.cpp
    | rename 's/ClientConnection\.cpp/ConnectionFromClient.cpp/'
This commit is contained in:
Itamar 2022-02-25 12:18:30 +02:00 committed by Andreas Kling
parent efac862570
commit 3a71748e5d
137 changed files with 896 additions and 896 deletions

View file

@ -7,8 +7,8 @@
#include "Window.h"
#include "Animation.h"
#include "AppletManager.h"
#include "ClientConnection.h"
#include "Compositor.h"
#include "ConnectionFromClient.h"
#include "Event.h"
#include "EventLoop.h"
#include "Screen.h"
@ -96,7 +96,7 @@ Window::Window(Core::Object& parent, WindowType type)
frame().window_was_constructed({});
}
Window::Window(ClientConnection& client, WindowType window_type, int window_id, bool modal, bool minimizable, bool closeable, bool frameless, bool resizable, bool fullscreen, bool accessory, Window* parent_window)
Window::Window(ConnectionFromClient& client, WindowType window_type, int window_id, bool modal, bool minimizable, bool closeable, bool frameless, bool resizable, bool fullscreen, bool accessory, Window* parent_window)
: Core::Object(&client)
, m_client(&client)
, m_type(window_type)
@ -1017,7 +1017,7 @@ void Window::set_tiled(WindowTileType tile_type)
Core::EventLoop::current().post_event(*this, make<ResizeEvent>(m_rect));
}
void Window::detach_client(Badge<ClientConnection>)
void Window::detach_client(Badge<ConnectionFromClient>)
{
m_client = nullptr;
}