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	UserspaceEmulator: Start executing in _start() instead of main()
This is one step closer to the real thing. :^)
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					 1 changed files with 5 additions and 5 deletions
				
			
		|  | @ -48,15 +48,15 @@ int main(int argc, char** argv) | ||||||
| 
 | 
 | ||||||
|     auto elf = ELF::Loader::create((const u8*)mapped_file.data(), mapped_file.size()); |     auto elf = ELF::Loader::create((const u8*)mapped_file.data(), mapped_file.size()); | ||||||
| 
 | 
 | ||||||
|     auto main_symbol = elf->find_demangled_function("main"); |     auto _start_symbol = elf->find_demangled_function("_start"); | ||||||
|     if (!main_symbol.has_value()) { |     if (!_start_symbol.has_value()) { | ||||||
|         warn() << "Could not find 'main' symbol in executable"; |         warn() << "Could not find '_start' symbol in executable"; | ||||||
|         return 1; |         return 1; | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     auto main_code = main_symbol.value().raw_data(); |     auto main_code = _start_symbol.value().raw_data(); | ||||||
|     X86::SimpleInstructionStream stream((const u8*)main_code.characters_without_null_termination(), main_code.length()); |     X86::SimpleInstructionStream stream((const u8*)main_code.characters_without_null_termination(), main_code.length()); | ||||||
| 
 | 
 | ||||||
|     UserspaceEmulator::Emulator emulator; |     UserspaceEmulator::Emulator emulator; | ||||||
|     return emulator.exec(stream, main_symbol.value().value()); |     return emulator.exec(stream, _start_symbol.value().value()); | ||||||
| } | } | ||||||
|  |  | ||||||
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	 Andreas Kling
						Andreas Kling