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Userland: Make Window::set_main_widget() non-fallible

This commit is contained in:
Tim Ledbetter 2023-09-19 01:13:48 +01:00 committed by Andreas Kling
parent c9297126db
commit 3aa49f268c
120 changed files with 144 additions and 133 deletions

View file

@ -86,7 +86,7 @@ CharacterMapWidget::CharacterMapWidget()
m_find_glyphs_action = GUI::Action::create("&Find Glyphs...", { Mod_Ctrl, Key_F }, Gfx::Bitmap::load_from_file("/res/icons/16x16/find.png"sv).release_value_but_fixme_should_propagate_errors(), [&](auto&) {
if (m_find_window.is_null()) {
m_find_window = GUI::Window::construct(window());
auto search_widget = m_find_window->set_main_widget<CharacterSearchWidget>().release_value_but_fixme_should_propagate_errors();
auto search_widget = m_find_window->set_main_widget<CharacterSearchWidget>();
search_widget->on_character_selected = [&](auto code_point) {
m_glyph_map->set_active_glyph(code_point);
m_glyph_map->scroll_to_glyph(code_point);