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Userland: Make Window::set_main_widget() non-fallible

This commit is contained in:
Tim Ledbetter 2023-09-19 01:13:48 +01:00 committed by Andreas Kling
parent c9297126db
commit 3aa49f268c
120 changed files with 144 additions and 133 deletions

View file

@ -122,7 +122,7 @@ void Game::show_score_card(bool game_over)
score_dialog->set_resizable(false);
score_dialog->set_icon(window()->icon());
auto score_widget = score_dialog->set_main_widget<GUI::Widget>().release_value_but_fixme_should_propagate_errors();
auto score_widget = score_dialog->set_main_widget<GUI::Widget>();
score_widget->set_fill_with_background_color(true);
score_widget->set_layout<GUI::HorizontalBoxLayout>(10, 15);

View file

@ -19,7 +19,7 @@ SettingsDialog::SettingsDialog(GUI::Window* parent, DeprecatedString player_name
set_icon(parent->icon());
set_resizable(false);
auto main_widget = set_main_widget<GUI::Widget>().release_value_but_fixme_should_propagate_errors();
auto main_widget = set_main_widget<GUI::Widget>();
main_widget->set_fill_with_background_color(true);
main_widget->set_layout<GUI::VerticalBoxLayout>(4);

View file

@ -50,7 +50,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
auto window = GUI::Window::construct();
window->set_title("Hearts");
auto widget = TRY(window->set_main_widget<GUI::Widget>());
auto widget = window->set_main_widget<GUI::Widget>();
TRY(widget->load_from_gml(hearts_gml));
auto& game = *widget->find_descendant_of_type_named<Hearts::Game>("game");