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LibWeb+LibImageDecoderClient: Reuse ImageDecoder service process
The overhead from spawning a new ImageDecoder for every decoding job is way too large and causing other problems as well (#5421) Let's keep the same decoder open and reuse it as long as it's working.
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parent
8fb9d1fd1d
commit
3b9f110161
3 changed files with 26 additions and 3 deletions
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@ -35,6 +35,12 @@ Client::Client()
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handshake();
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}
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void Client::die()
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{
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if (on_death)
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on_death();
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}
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void Client::handshake()
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{
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send_sync<Messages::ImageDecoderServer::Greet>();
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@ -44,7 +44,7 @@ struct DecodedImage {
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Vector<Frame> frames;
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};
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class Client
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class Client final
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: public IPC::ServerConnection<ImageDecoderClientEndpoint, ImageDecoderServerEndpoint>
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, public ImageDecoderClientEndpoint {
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C_OBJECT(Client);
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@ -54,9 +54,13 @@ public:
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Optional<DecodedImage> decode_image(const ByteBuffer&);
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Function<void()> on_death;
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private:
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Client();
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virtual void die() override;
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virtual void handle(const Messages::ImageDecoderClient::Dummy&) override;
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};
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@ -48,6 +48,18 @@ int ImageResource::frame_duration(size_t frame_index) const
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return m_decoded_frames[frame_index].duration;
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}
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static ImageDecoderClient::Client& image_decoder_client()
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{
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static RefPtr<ImageDecoderClient::Client> image_decoder_client;
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if (!image_decoder_client) {
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image_decoder_client = ImageDecoderClient::Client::construct();
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image_decoder_client->on_death = [&] {
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image_decoder_client = nullptr;
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};
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}
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return *image_decoder_client;
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}
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void ImageResource::decode_if_needed() const
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{
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if (!has_encoded_data())
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@ -59,8 +71,9 @@ void ImageResource::decode_if_needed() const
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if (!m_decoded_frames.is_empty())
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return;
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auto image_decoder_client = ImageDecoderClient::Client::construct();
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auto image = image_decoder_client->decode_image(encoded_data());
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NonnullRefPtr decoder = image_decoder_client();
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auto image = decoder->decode_image(encoded_data());
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if (image.has_value()) {
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m_loop_count = image.value().loop_count;
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m_animated = image.value().is_animated;
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