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AK: Add a forward declaration header
You can now #include <AK/Forward.h> to get most of the AK types as forward declarations. Header dependency explosion is one of the main contributors to compile times at the moment, so this is a step towards smaller include graphs.
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35 changed files with 178 additions and 53 deletions
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AK/Forward.h
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109
AK/Forward.h
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/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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namespace AK {
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class Bitmap;
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class ByteBuffer;
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class IPv4Address;
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class JsonArray;
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class JsonObject;
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class JsonValue;
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class String;
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class StringBuilder;
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class StringImpl;
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class StringView;
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class URL;
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template<typename T>
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class SinglyLinkedList;
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template<typename T>
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class DoublyLinkedList;
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template<typename T>
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class InlineLinkedList;
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template<typename T, int capacity>
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class CircularQueue;
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template<typename T>
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class Badge;
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template<typename T>
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class FixedArray;
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template<typename>
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class Function;
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template<typename Out, typename... In>
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class Function<Out(In...)>;
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template<typename T>
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class NonnullRefPtr;
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template<typename T>
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class NonnullOwnPtr;
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template<typename T>
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class RefPtr;
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template<typename T>
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class OwnPtr;
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template<typename T>
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class WeakPtr;
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template<typename T, int inline_capacity = 0>
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class Vector;
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}
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using AK::Badge;
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using AK::Bitmap;
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using AK::ByteBuffer;
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using AK::CircularQueue;
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using AK::DoublyLinkedList;
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using AK::FixedArray;
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using AK::Function;
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using AK::InlineLinkedList;
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using AK::IPv4Address;
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using AK::JsonArray;
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using AK::JsonObject;
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using AK::JsonValue;
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using AK::NonnullOwnPtr;
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using AK::NonnullRefPtr;
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using AK::OwnPtr;
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using AK::RefPtr;
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using AK::SinglyLinkedList;
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using AK::String;
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using AK::StringBuilder;
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using AK::StringImpl;
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using AK::StringView;
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using AK::URL;
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using AK::Vector;
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