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	Snake: Ignore default keydown events
Before this patch, all key down events except arrow keys or WASD were not propagated, so keyboard shortcuts in the application didn't work. This patch fixes this :))
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		|  | @ -212,6 +212,7 @@ void SnakeGame::keydown_event(GUI::KeyEvent& event) | |||
|         queue_velocity(1, 0); | ||||
|         break; | ||||
|     default: | ||||
|         event.ignore(); | ||||
|         break; | ||||
|     } | ||||
| } | ||||
|  |  | |||
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