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UserspaceEmulator: Devirtualize read/write/execute region permissions
These are getting quite hot (~4% of general emulation profile combined) so let's just devirtualize them and turn the function calls into simple boolean checks.
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3 changed files with 17 additions and 10 deletions
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@ -69,9 +69,13 @@ public:
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bool is_text() const { return m_text; }
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void set_text(bool b) { m_text = b; }
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virtual bool is_readable() const { return true; }
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virtual bool is_writable() const { return true; }
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virtual bool is_executable() const { return true; }
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bool is_readable() const { return m_readable; }
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bool is_writable() const { return m_writable; }
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bool is_executable() const { return m_executable; }
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void set_readable(bool b) { m_readable = b; }
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void set_writable(bool b) { m_writable = b; }
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void set_executable(bool b) { m_executable = b; }
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virtual u8* data() = 0;
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virtual u8* shadow_data() = 0;
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@ -89,6 +93,9 @@ public:
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bool m_stack { false };
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bool m_text { false };
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bool m_readable { true };
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bool m_writable { true };
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bool m_executable { true };
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};
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ValueWithShadow<u8> read8(X86::LogicalAddress);
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